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Employment / Re: Team player vs. "undermining" SM - discussion...?
« on: Aug 21, 2007, 05:27 pm »Quote
but I've been chasing myself in circles trying to develop a rule of sorts to identify healthy and less-than-healthy ways of balancing the team/undermining idea, and would love the input of the SMN.
I think its more going to be in the line of figuring out why certain folks are unable/unwilling to work with the team, and figuring out how to deal with them on a case by case basis. Dealing with the designer who's feelings were hurt in a previous production is going to be different than dealing with the director who doesn't feel that others should have input into their 'dream'.
For me I'm always looking for the motivation behind a behavior, and trying to deal with that as well as the behavior.
-Centaura