I can see where your method has merit, however I just pulled out one of the shows I did recently (as sound op and designer), and here is an example of one section - namely, it was a car is started off stage, an effects rack was used over the actors mics to distort their voices along with a few other things.
Cue 55: Track 5, deck C is played, vol at -10, group 1 master pan full right, group 1 master vol at -10.
Cue 56: Track 12, deck B is played, vol at -20, Insert1 full, Mics 1-4 Insert1 full.
Cue 57: G1M Vol faded up to +10 over 3, FXRack 1 Param1 to 9 slow fade up to 10 over a 4 count, G1M Vol faded to -40 over 5, panning to full left.
Cue 58: Track 15, deck A is played, vol at -20, Insert2 full, FXRack 2 Param 3 to 6, Param 4 to 10
Cue 59: FXRack2 Param4 to 0 over 6
Cue 60: Kill all
Admittedly, this show was not your average show, as I was opping and designing I used a lot of live effects and it was extreamly complex, but I was wondering how you would call it. Whilst the operation of LX is different to that of Sound, I believe the operator interface is just the same. For example, in the age of single preset boards, you did not call "LX1 Go, LX fade down GO, LX to black GO." etc. You told them a cue number, the operator looked at their tracking sheet and they performed the action. I like to treat sound the same way - especially as it is getting more complex.